Video games are among the most popular forms of entertainment on the planet, with over 1.2 billion gamers reported worldwide.
While gamers are excited about the upcoming games and consoles, TeleSign’s biggest concern is the security risks associated with new gaming technology. Video games are a fantastic hobby, and we want to keep it that way by focusing on what gaming & MMORPG developers need to do to keep their user ecosystems safe from fraud.
Here are some of the biggest upcoming releases and announcements from last month’s Electronics Entertainment Expo (E3). E3 is the premier event in the video game industry event, drawing tens of thousands of attendees who are eager to hear this year’s most important video game announcements.
Scheduled for release on October 21, 2016, Battlefield 1 is one of the most anticipated first-person shooters in recent years. Battlefield 1 is EA DICE’s newest installment in the Battlefield franchise, this time, set during World War I. At E3, actual gameplay footage was revealed, and the media was finally able to spend some time hands-on time with the game.
The Battlefield franchise is immensely popular online, with millions of players connecting to play each day. The release of Battlefield 1 is expected to continue this trend of drawing millions of gamers to log in to EA’s servers through their consoles to play.
The Elder Scrolls Online
By now, most fans of the Elder Scrolls series have probably heard about the updates that Bethesda announced at E3 for the free-to-play MMORPG. The Elder Scrolls series is an example of a game that uses a freemium business model to gather large followings and generate revenue.
Freemium gaming has become immensely popular among developers, as it allows you to generate revenue from a free-to-play game. Rather than purchase the game up front, players are given the opportunity to purchase in-game items for real-world money. Purchasing in-game content is very tempting for consumers, and it’s a huge business, with approximately $16 billion spent each year.
Virtual reality is one of the hottest topics in both video games and the tech industry as a whole for 2016 and beyond. Sony’s revelation that the PlayStation VR headset will finally be available on October 16 was the highlight of E3 for many, as console VR will be much cheaper and more accessible than the PC version.
Although established companies like Sony, Microsoft, EA, Capcom, and Bethesda created the most buzz with their announcements (Resident Evil and Fallout VR got everyone excited), many smaller companies are involved as well, creating games and experiences of every genre.
Xbox Play Anywhere
Microsoft is pushing for a cloud-based future of technology, which is already apparent in the company’s Office productivity software. Microsoft’s E3 press conference made it clear that the cloud-based model is leaking into the video game industry as well.
Xbox Play Anywhere will support about a dozen games so far and allow gamers to play purchased games on either the PC or Xbox One console. This cross-platform play is even extending to in-game matches, where, for the first time, PC and console gamers can compete in games like the upcoming Gears of War 4.
It’s almost time for the release of a new generation of consoles, as kicked off by Microsoft’s announcement of Project Scorpio, a 4K gaming console capable of pushing six teraflops of processing power. The next-gen console from Microsoft is expected to launch during the 2017 holiday season.
With the release of any new console always comes the question of what to do with older iterations. Some people keep them for prosperity, while others sell their old console to used video game stores. This extends the life of older generation consoles as consumers can purchase used versions for much cheaper.
Security Considerations Developers Should Be Aware Of
While these announcements are certainly exciting, all gaming developers do need to be aware of the security considerations that go along with them. It only takes one exploit or flaw to draw the ire of the media, government, and gaming community, costing a company millions of dollars in fines and legal fees and effectively destroying a brand.
Similar to how retail stores are now liable for chargebacks on purchases made through magnetic strip instead of chip-and-pin purchases, game developers can be held liable for chargebacks on fraudulent online purchases. Verification services that game developers implement need to go above and beyond.
Security in online games, whether on a console, mobile device or PC, starts at account creation. Developers need ways to vet users to prevent fake accounts that could have either been purchased through fraudulent means or be used to commit fraudulent acts.
TeleSign has a variety of products that help prevent account takeovers and ensure the safety and security of all gamers. Using phone verification, two-factor authentication, data analytics, and more, we help secure the gaming experience from login to logout and beyond.
If all customer data isn’t fully protected, businesses feel the negative effects. When proper verification and security isn’t in place, profits can be eaten by chargebacks. Anything that can go wrong will go wrong, and TeleSign helps ensure end users aren’t affected, which can negatively impact your bottom line.
The challenge, of course, is ensuring game platforms are both secure and smooth, which is where TeleSign excels.
We provide world-class security without ruining the gameplay experience for your players. Whether you’re developing a freemium-casual game or an in-depth MMORPG world, TeleSign will help you secure it without compromising the quality you worked so hard to create.